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Perfectly Inelastic Collision in 1D

Collision

Collision is an event in which two or more objects exert forces on each other, resulting in a transfer of momentum, energy, and/or deformation of the objects.

All collisions conserve momentum. However, the total kinetic energy after a collision can be more than, equal to or less than the total kinetic energy before a collision.

For example, a ball fall and land on the ground. It can bounce back as high as the initial height (a), or lower (b), or higher for special reasons (c).

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We can write the relationship of total kinetic energy before and after the collision in these 3 cases:

  • (a) Ek\sum E_k (before) =Ek\sum E_k (after)
  • (b) Ek\sum E_k (before) > Ek\sum E_k (after)
  • (c) Ek\sum E_k (before) < Ek\sum E_k (after)

Those cases are respectively called the elastic collision, inelastic collision, and super-elastic collision. If the colliding objects stick to each other and share velocity, then it is called a perfectly inelastic collision.

Perfectly inelastic collision

Suppose two objects with masses m1m_1 and m2m_2 have a collision in 1 dimension. Before the collision, their velocities are v1v_1 and v2v_2; after the collision, their velocities are u1u_1 and u2u_2. If the collision is perfectly inelastic, the post-collision velocities are equal: u1=u2u_1=u_2.

All collision conserves momentum, including the perfectly inelastic collision:

m1v1+m2v2=m1u1+m2u2m_1v_1+m_2v_2=m_1u_1+m_2u_2

We can solve the equations and obtain that:

u1=u2=m1v1+m2v2m1+m2u_1=u_2=\frac{m_1v_1+m_2v_2}{m_1+m_2}